Custom Spawners
I've done this plugin many times with many different variations. This plugin category features fully
customizable virtual spawners. These spawners don't spawn mobs, they spawn loot.
Features Include:
- Stackable (with configurable limits)
- Upgradable (with configurable costs, spawn speeds, etc.)
- ShopGUIPlus Integration (for 'Sell All' functionality)
- Dupe Protection (every item has an ID, if a duplicate is ever found, staff is notified and
player is flagged)
- Admin Moderation (live statistics, pause spawner interation controls, player spawner history)
Below are some interactive GUI examples that showcase the user-friendliness & sleak design of the interfaces
Statistics & Rewards
A lot of modern servers feature a statistic based reward system. Whether it be for playtime, mob kills, or
blocks broken, I've done it all.
Features Include:
- Customizable Rewards
- Customizable Statistics
- Customizable Reward tiers
- Customizable Reward commands
Below are some more interactive GUI examples
Infinite Chests
Popular on SkyBlock servers, gen servers, really anything that may require a storage aspect can benefit from
a "highest form of item storage". Infinite Chests (also called iChests) is a system I've designed a few
times for the more grindy servers.
Features Include:
- Customizable Storage Caps
- Configurable Range (could be integrated with your preferred SkyBlock core to resize based on
island size)
- Trusting/Locking Systems (integrated with your preferred SkyBlock core, island members would
gain access)
- ShopGUIPlus Integration (for 'Sell All' functionality)
- Sell Wands (with option for 'StatTrak' that keeps track of items sold and money made)
Below is an interactive GUI example
Other Projects
I might add some media here later, but for now, here's a list of some other projects I've worked on:
-
Generators
- Upgradeable Item Generators
- Vault Integration (for upgrade prices)
- Slot System (for max gens, I've done permission based and statistic based)
- Admin Control (pause gens, debug, CoreProtect style logs)
- NBT Loot Items (allowed for even more customization with CustomModelData
-
KitPvP Core
- Custom Kits (with GUI editor to change items, cooldowns, etc.)
- Leveling System (with custom rewards, GUI to show progress)
- Prestiging (with 'pathways' that unlock access to different perks like dark markets or
custom enchants)
- Custom Enchants (extremely configurable to allow for virtually anything, supports Vault
and FAWE Schematic API)
-
Prison Core
- Custom Cells (with schematic support)
- Cell Level Calculation (allowed for physical and virtual level contributions, like
blocks or money)
- GUI Cell Control (menus allowing cell owners to modify settings about block interaction
or visitation)
-
SMP Core
- Custom Area Claiming (with GUI settings, could be chunk based or radius based)
- Sell Wands (integrated with ShopGUIPlus, included configurable multipliers)
- Autosell (also integrated with ShopGUIPlus, with autosell summaries to show money made
on interval)