hey, i'm jonah

and welcome to my portfolio!

Custom Spawners

I've done this plugin many times with many different variations. This plugin category features fully customizable virtual spawners. These spawners don't spawn mobs, they spawn loot.

Features Include:
  • Stackable (with configurable limits)
  • Upgradable (with configurable costs, spawn speeds, etc.)
  • ShopGUIPlus Integration (for 'Sell All' functionality)
  • Dupe Protection (every item has an ID, if a duplicate is ever found, staff is notified and player is flagged)
  • Admin Moderation (live statistics, pause spawner interation controls, player spawner history)
Below are some interactive GUI examples that showcase the user-friendliness & sleak design of the interfaces
 

Statistics & Rewards

A lot of modern servers feature a statistic based reward system. Whether it be for playtime, mob kills, or blocks broken, I've done it all.

Features Include:
  • Customizable Rewards
  • Customizable Statistics
  • Customizable Reward tiers
  • Customizable Reward commands
Below are some more interactive GUI examples
 

Infinite Chests

Popular on SkyBlock servers, gen servers, really anything that may require a storage aspect can benefit from a "highest form of item storage". Infinite Chests (also called iChests) is a system I've designed a few times for the more grindy servers.

Features Include:
  • Customizable Storage Caps
  • Configurable Range (could be integrated with your preferred SkyBlock core to resize based on island size)
  • Trusting/Locking Systems (integrated with your preferred SkyBlock core, island members would gain access)
  • ShopGUIPlus Integration (for 'Sell All' functionality)
  • Sell Wands (with option for 'StatTrak' that keeps track of items sold and money made)
Below is an interactive GUI example
 




Other Projects

I might add some media here later, but for now, here's a list of some other projects I've worked on:

  • Generators
    • Upgradeable Item Generators
    • Vault Integration (for upgrade prices)
    • Slot System (for max gens, I've done permission based and statistic based)
    • Admin Control (pause gens, debug, CoreProtect style logs)
    • NBT Loot Items (allowed for even more customization with CustomModelData
  • KitPvP Core
    • Custom Kits (with GUI editor to change items, cooldowns, etc.)
    • Leveling System (with custom rewards, GUI to show progress)
    • Prestiging (with 'pathways' that unlock access to different perks like dark markets or custom enchants)
    • Custom Enchants (extremely configurable to allow for virtually anything, supports Vault and FAWE Schematic API)
  • Prison Core
    • Custom Cells (with schematic support)
    • Cell Level Calculation (allowed for physical and virtual level contributions, like blocks or money)
    • GUI Cell Control (menus allowing cell owners to modify settings about block interaction or visitation)
  • SMP Core
    • Custom Area Claiming (with GUI settings, could be chunk based or radius based)
    • Sell Wands (integrated with ShopGUIPlus, included configurable multipliers)
    • Autosell (also integrated with ShopGUIPlus, with autosell summaries to show money made on interval)